Sonorous Body
An exploration of generative environmental sound recessed into an esoteric, spatialised interface. You are transported into solemn vignettes of something that resembles a place in time. The only thing to do here is listen and leave. This interactive piece encourages the player to immerse themselves in a series of ephemeral sonic milieus – expanding on the acousmatic threads of Francisco Lopez & Pierre Schafer.
The piece is assembled in Dreams PS4 (an increasingly obscure yet magical intuition-based game engine) and makes extensive use of the experimental audio and visual systems. Sonorous Body echoes the decay of obsolete technology and the intrigue it imparts on its users.
The soundscapes are composed of obfuscated and representational bespoke field recordings. The custom audio generation system binds and manipulates them into ambisonic sound fields that attempt to challenge our perceptions of bucolic nature. The procedural generation techniques allow for a magnitude of ghostly sonic snapshots.
